Battleship Command: Scharnhorst

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bracer
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Posts: 22
Joined: Sun Nov 18, 2018 11:54 pm

Battleship Command: Scharnhorst

Post by bracer » Wed Mar 13, 2019 11:31 pm

Good day gentlemen!

I am working on a simulation of a (fictional) Scharnhorst class ship.
I'm doing as much research as I can on the class, and with my limited skills in 3d-programming trying to simulate it.

Have a look at this video, and feel free to suggest features that I could add which would make it interesting to play!


Kind regards,
Bracer
Battleship Command: Scharnhorst - A work in progress, indie, naval warfare simulator.
https://www.patreon.com/battleshipcommand

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Alberto Virtuani
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Joined: Mon Jul 08, 2013 8:22 am
Location: Milan (Italy)

Re: Battleship Command: Scharnhorst

Post by Alberto Virtuani » Wed Mar 20, 2019 9:46 pm

Hi Bracer,
very interesting and realistic! Keep on developing it.


Bye, Alberto
"It takes three years to build a ship; it takes three centuries to build a tradition" (Adm.A.B.Cunningham)

"There's always a danger running in the enemy at close range" (Adm.W.F.Wake-Walker)

bracer
Member
Posts: 22
Joined: Sun Nov 18, 2018 11:54 pm

Re: Battleship Command: Scharnhorst

Post by bracer » Thu Mar 21, 2019 10:33 pm

Thank you for the kind words, Alberto!
Yes, I will for sure keep working on it!
It's a very interesting topic for me.
Battleship Command: Scharnhorst - A work in progress, indie, naval warfare simulator.
https://www.patreon.com/battleshipcommand

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