Hi Byron
Thanks for publishing this
Do you have anything similar for Suffolk or Norfolk so those who feel the cruisers could have suddenly accelerated into the Denmark Straits fight can see how long building up steam pressure and therefore speed takes? It depends on how many boilers are lit up and ready to be steamed, Glorious was on her way home and evryone had, fatally, relaxed too soon. Maybe some boilers were cold and needed to start from scratch for full speed.
Re the Rules I am surprised it takes longer to get from 30kts to 31kts than from 31 to 32
Since the drag is going up under the square law it normally takes progressively more power and therefore more time for each additional knot.
Ede 144 Scheer's first torpedo fired at a stationary target from the stationary shooter missed at only 3-400 yds. The second landed on the picket boat which was in the way, damaged its rudders, circled back and headed for the Scheer luckily (!) sinking shortly before impact. Only the third shot hit the staionary target at point blank range.
Good Evening to you too Serg. It is not Mr Haar who might be mistaken since he only quotes, but the KorvettenKapitan. He thought the destroyer was close and I'm inclined to trust his judgement. He was there! If anyone saw torpedoes fired at them at 15,400 yds only the suicidal would steam towards them at full speed in order to give them a chance of hitting them. You only need to comb the tracks when the launch is close enough to hit.
The classic long range destroyer attack is Surigao Straits where unaware Fuso and friends steam straight toward disaster helpfully closing the range every minute until impact. At 10-12,000 yds (starting range) one destroyer unit fired 27 torpedoes and the other 54. Now that's how to get hits
All the best
wadinga